Thursday, September 29, 2011

Ork Tactica: Lootas

This is a very simple tactica explaining the use of Lootas in an ork army. Lootas are essentially an ork carrying an autocannon. This gun instead of shooting 2 shots it shoots d3 shots. These guys are 15 points a model and are pretty much the equiv to the point cost of just the gun for other armies. The main drawback is the lower BS of an ork making the shooting much worse. GW's solution to our poor shooting was making squads of up to size 15 of these up to 45 shots at s7 ap4 per squad!!! Even with ork shooting you will kill stuff with that.

Lootas take up and elite slot and unlike termis, ork nobz will be taken as troops in conjunction with a warboss. This means ork elite slots are wide open for spaming lootas. Some people run squads of 5 or so and multiple of them. I like that strategy so I can fire at more targets but I also like running large squads to make them fearless and avoid taking morale checks. Yes I fire at fewer targets but my squads last much longer.

Now that you have chosen to take lootas another questions is "will you also take grots"? I take grots as a really cheap meat shield to block incoming charges by fast squads, deep strikers, out flankers, and infiltrators. A perfect example is a 20 man genestealer squad coming onto the board and trying to take out the lootas. My grots blocked them and the lootas took the squad out!!!

The next part is placement. If at all possible place them were they can cover important fire lanes and at the same time sit in cover. A 4+ cover save will really make these guys hard to kill. Once you are in terrain try not to move and just blast away with your big guns. It is that simple, lootas pump out fire power and are the best long range orks in the codex. Lootas are a huge distraction for any mech army as they just rip open any low armor tank and sit in cover. One last note is lootas should be used to open up tanks that you expect your squads to be charging. Get the squishy goodness out of the tough shell and then eat it!!!!


Tuesday, September 27, 2011

This Weekz Update

As wed closes in the reality of me playing my orks is setting in. Trying to come up with ways to kill lots of tanks and survive the current meta has been in the back of my mind. I will probably watch some of my own old batreps so that I can remember what I used to do. I need to come up with my list and fast!

School has been crazy. I am cramming in as many programming classes as I can to get my major done. Constant school work and trying to squeeze in time for other games has put 40k on the back burner. Hopefully playing orks will rekindle my flame.

If all goes well I will break the 100 win mark here soon for my orks in 5th edition. My goal is to make it there without a loss. Who knows I may lose 20 games in a row because of my time off from my orks! Whatever happens I will be fun and I look forward to the challenge of all these tank armies.

Monday, September 19, 2011

Ard Boyz Semis...Blog it while its hot!

So this past weekend was Ard Boyz semis where I would try to qualify for finals 2 years in a row! I had a near perfect prelim round where I was 2 points shy of perfect. Today this wouldn't be the same story. Some bad dice on my end and a poor round 1 opponent would make for and interesting day.

Round 1 vs puppies...he had almost no long range shooting except living lightning. Every time he fired a weapon it wrecked a tank on turn 1. I lost way too much early but due to my play skill I would manage to get him sweating. He had a scribbled hand written list and my first impression was this game would suck. Oh boy was I right. Due to a list mistake on placement he had to talk to our TO and then we could start. He rolled crazy hot for the first 4 turns and it made it a huge uphill battle. There were no manners to be found he was just sarcastic and overall had a bad personality. I have only yelled at one other player in this game but now this list extends to two. Whenever I asked my opponent a question on the first two turns he would give a sarcastic answer and not answer the question, he also loved to mumble. So I told him that he was being a "sarcastic ass hat" and when I ask a question I want the answer not a smart ass remark. He quickly shut up and the game went way smoother. On turn 4 one of his friends came over and asked him how he was doing and my opponent said right in front of me "beating the crap out of him...easy win". Oh boy was he wrong. This guy moved way too close and I multi charged him for over 500 points in one turn. I was less then half an inch away from hitting another 400 points of stuff. Game ended with a minor victory in his favor on victory points. My messenger never made it into his deployment(i was 2 inches away). So even tho I had more points than him by just a little he got the +500 for a minor win...oh well.

The next two games went very smooth for the most part. I tabled one and almost another both games ended in 50 minutes. The one I failed to table had a landraider that was already immobile. Turns 3,4,5 my DC dread could not get him with his melta gun. Turn 6 I fired almost all of my army at it and had 2 basic pens and 4 melta pens...NO WRECKS OR EXPLODES...then I roll for turn 7 and fail that too...ugh I lost 9 points because I couldn't kill that tank. These points would have put me in first...

So now no finals for me this year. For those of you that don't know with my current criteria I now have to play orks. Whenever an army fails to place I have to rotate back to the other. Now any winnings have to be spent on that army. So look for my orks to start appearing again. I am rather happy for the change and hopefully it will be a lot of fun to play them again. Now is the time to play and beat my orks while I relearn them!!!

Thanks for reading,